Wednesday, September 19, 2012

Digimon Model

I stepped back into early adolescence for this model - back to my Digimon days!  This was just a project I worked in my down time to stay busy practice a little bit with Blender's rigging system.  Everything was done in Blender - modeling, sculpting, retopo, rigging, posing and rendering.

Friday, August 3, 2012

Chuck E Cheese 2012

I was fortunate enough to have the opportunity to work on the Chuck E Cheese 2012 re-design as a modeler and texture artist. I textured Chuck's guitar as well as the first pass on Chuck himself. I also modeled a couple props that are seen in two of the spots - a lock, a key, and an inkpad. It was lots of fun and I think it turned out well!

Sunday, June 10, 2012

Nova Progress

She's fully textured, and I'm creating a rig for posing now. The end is in sight!